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Royal Knight

(image)

Veteran horsemen become Royal Knights, after a life at the service of their kings.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Information

Advances from:
Advances to:
Cost: 56
HP: 72
Movement: 12
XP: 150
Level: 3
Alignment: lawful
IDRoyal Knight
Abilities:

Attacks (damage - count)

(image)flail
melee
19 - 2
impact
(image)lance
melee
12 - 3
pierce
charge

Resistances

(icon) blade30% (icon) pierce20%
(icon) impact40% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Hills240%
(icon) Mountains-0%
(icon) Mushroom Grove420%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable-0%
(icon) Village140%